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Unlimited cost Pvp


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Poll: Is unlimited cost to much? (33 member(s) have cast votes)

Is unlimited cost to much?

  1. Yes (16 votes [48.48%] - View)

    Percentage of vote: 48.48%

  2. No (17 votes [51.52%] - View)

    Percentage of vote: 51.52%

Vote

#41 Laxtankk

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Posted 19 June 2017 - 11:36 AM

Just 1 exhibition arena pvp event without TT (only the four TT mons) forbidden and see what happens?

trial it and see if it's better rather than jumping straight into the change I agree

#42 kocowind

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Posted 19 June 2017 - 01:49 PM

Koco that's why I'm saying we should be able to toggle if it's active or not. Which going back to strategy will open up more doors. How do you know if you can hit grov with chrono killer for example if you can toggle them

The problem is that I am afraid devs are not able to do so. According to what I see, the monsters that have been unlocked are treated as new monsters in your pool. That means this functionality needs them to reimplement possibly everything of the app. Also note that there is one guy weak to sleep killers after unlocking the secret move and another guy weak to chrono killer. It means many potential bugs for this feature, too.

#43 Zardecil

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Posted 19 June 2017 - 04:52 PM

Personally, I wish they had been object oriented when they made the game. Everything would have been soo much easier.

Balance changes would be as simple as changing a name. Instead of altering a bunch of spaghetti code.

Giff limiteds, not 10 hour airhorn videos.


#44 NMA lochi

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Posted 19 June 2017 - 04:52 PM

Have to agree with kocowind on this topic

#45 kocowind

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Posted 19 June 2017 - 07:55 PM

That is the problem of original software architecture and complexity.  Object oriented is totally irrelevant for resolutions.






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