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I. Hate. Motor.


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#1 TNB iSegal

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Posted 02 November 2017 - 08:00 PM

He is worse then hitler.

Needed to say that.

F him.
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#2 RNA Lucrayzor

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Posted 02 November 2017 - 09:55 PM

That makes two of us.
"It is in my nature to be kind, gentle and loving... but know this: when it comes to matters of protecting my friends, my family and my heart... do not trifle with me. For I am also the most powerful and relentless creature you will ever know..."

#3 Z19 GaryOak

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Posted 03 November 2017 - 03:16 AM

He is worse then hitler.

Needed to say that.

F him.


Worse than Mussolini too huh?

Z19 AmericanOak

#4 Kickingwing

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Posted 12 November 2017 - 08:52 PM

What does unmoveable do?
Why do you have him
Why do you hate him?

#5 RNA Lucrayzor

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Posted 12 November 2017 - 10:48 PM

What does unmoveable do?
Why do you have him
Why do you hate him?

 

Motordragon places two deadweights next in the enemy's queue that do nothing but take up space for a solid 200 seconds, or even more if they get stunned or put to sleep. Just stop for a moment and think about how royally that can screw you over. No matter how much stun protection you have on hand, heck if your entire team is Stun Immune, they're still going to plant those shells, repulse your stun protection, stun those shells and turn it into a 2v4 fight the rest of the game. Not to mention it's an entrance effect, which means it's guaranteed. Impossible to avoid. In the last update Motor was given the Unmovable passive which makes him immune to knock back or anything else that removes him without killing him. It was a nerf to stop people from abusing his entrance with Pull Back or Ally Substitute to jack it up to four or in some cases SIX shells. 


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"It is in my nature to be kind, gentle and loving... but know this: when it comes to matters of protecting my friends, my family and my heart... do not trifle with me. For I am also the most powerful and relentless creature you will ever know..."

#6 Zardecil

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Posted 13 November 2017 - 06:19 AM

Motordragon places two deadweights next in the enemy's queue that do nothing but take up space for a solid 200 seconds, or even more if they get stunned or put to sleep. Just stop for a moment and think about how royally that can screw you over. No matter how much stun protection you have on hand, heck if your entire team is Stun Immune, they're still going to plant those shells, repulse your stun protection, stun those shells and turn it into a 2v4 fight the rest of the game. Not to mention it's an entrance effect, which means it's guaranteed. Impossible to avoid. In the last update Motor was given the Unmovable passive which makes him immune to knock back or anything else that removes him without killing him. It was a nerf to stop people from abusing his entrance with Pull Back or Ally Substitute to jack it up to four or in some cases SIX shells.


With saintfeather and geo it could be 10 shells. Someone did that to me once.

Giff limiteds, not 10 hour airhorn videos.


#7 Ice Ice Baby

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Posted 13 November 2017 - 07:49 PM

With saintfeather and geo it could be 10 shells. Someone did that to me once.

Still strong with atra/fox. Atra can 35-50 tu cannibalize and then necro. Fox can use retribution and then rebirth. It's harder to setup, but not that hard. 4 shells are easily achieved, 6 not that hard either. Of course we have Auro too.




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