Okay, we definitely owe you an apology for the lack of communication and the delay. Very sorry. We wanted to wait until we were dead sure when the update was going to hit the store before commenting, but since its taking forever, I will explain our situation.
1. We submitted a build roughly 2 months ago, but we had to reject it due to policy changes that took place regarding idfa tracking. We were using this to track installs from advertisements. We had to make some significant code changes to the data logging back end, and had to retest the app all over again.
2. We need to allocate a lot of our time on our next game so that it doesn't take another year. We are also porting the game over from cocos to unity, which is basically a rewrite of the engine. We also have 900 monsters to animate...
3. We have been getting ready for micromon's release.
All this is overwhelming for 5 people.
The cocos to unity rewrite is a business decision, but we need to make the jump to increase our chances of survival. Ideally, we would have a team to update Hunter Island if we were a larger company.
This is the first time we have direct communication with you guys. All the feedback has taught us that we can do a lot better, which is one of the reasons why we are allocating a lot of time into our new game.
I do want to say that we absolutely value this community. We believe its the best thing we have going for ourselves.
We still remember the days when we had less than 200 fans on our facebook page.
We have to grow a little more as a business to multitask updates and new releases.
We are trying our absolute best, I hope you guys understand.
I will try to update you guys more, but its a bit overwhelming right now, and the lack of progress that we can show is very depressing for us to be honest.