No problem @kcjcatz01
Ps - I'm having problem defeating electric bunny can any one here please help me out
It would be easier to help you if you post your team so can give advice with the monsters you have. I beat them today, so I'll tell you what I did. Maybe other user can give a better strategy
I beat them with a combination of Stun Bombers, Stun Revengers, Timestrikers and a couple of Give Turners. The general idea should be to start with a Stun Absorber. The Galvbanes always begin with Stun Pulse as their other three moves are useless at the beginning, so that will go to your Absorber -Skyther is great and obtainable without rolling, you can use him-. They will need at least three attacks to finish your Absorber off thanks to Hold Ground. Put on your fifth slot a monster with Stunning or Shocking Entrance so you can gain the upper hand after your Stun Absorber dies. Also, your frontline should have a Timestriker -to be ready to attack when your fifth monster enters-, a monster with poison abilities like Poison Gas, so they die after Hold Ground activates, and if you want, a Stun Bomber, so you can Stun Bomb and practically one shot them with Timestrike after that. If you have monsters with Stun Revenge put them on your line up, so when they die, you don't lose control of the fight thanks to the stun. If you have Give Turners, use them. They can give turns to your Timestrikers so you can attack repeated times. Put your starter monsters at the end to use Last Stand if you run out of monsters, especially the earth starter since he'll be very effective. That's what I've done to win the fight, but maybe you don't have the right monsters to do this -although a lot of viable monsters to do this are available in the game- so post your team if you want more help so we can know what monsters you have.